![]() The three variables "Construction Drones", "Construction Drone Task Count", and "Construction Drone Flight Speed", seen in the upgrades window, now have values that match your expectations.Since messing with save data can be risky, it's recommended that you carefully check that the mod behaved as expected before saving, in case of bugs. You don't need to leave the mod installed after you save the updated values to disk, and it's recommended that you uninstall it afterwards in case of incompatibility with future DSP updates. Consider saving the game under a new name rather than overwriting the old save, to be extra careful. The updated values will be stored in memory, and will not be saved to disk until you save the game either manually or with autosave. The mod will run immediately after a save is loaded, and will recalculate the three tech variables. How to use this modįirst install the mod, and reboot the game. It also fixes the bug where if you completed all 20 levels of Drone Engine before v0.8, then you can't research the new levels up to 24. This mod fixes that by resetting the three variables for mecha drone count, task count, and drone speed to the starting values, and then calls the tech update function for each level you unlocked. For example, the new drone task count is 4, but old saves may be stuck with only 3. The two technologies Communication Control and Drone Engine received buffs to some levels, but these changes are not reflected in games where these techs are unlocked before v0.8. This mod was made to update tech save data for DSP from v0.7 to v0.8.
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